Kamis, 10 Oktober 2013

[F459.Ebook] Free PDF C++ Pocket Reference, by Kyle Loudon

Free PDF C++ Pocket Reference, by Kyle Loudon

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C++ Pocket Reference, by Kyle Loudon

C++ Pocket Reference, by Kyle Loudon



C++ Pocket Reference, by Kyle Loudon

Free PDF C++ Pocket Reference, by Kyle Loudon

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C++ Pocket Reference, by Kyle Loudon

C++ is a complex language with many subtle facets. This is especially true when it comes to object-oriented and template programming. The C++ Pocket Reference is a memory aid for C++ programmers, enabling them to quickly look up usage and syntax for unfamiliar and infrequently used aspects of the language. The book's small size makes it easy to carry about, ensuring that it will always be at-hand when needed. Programmers will also appreciate the book's brevity; as much information as possible has been crammed into its small pages.In the C++ Pocket Reference, you will find:

  • Information on C++ types and type conversions
  • Syntax for C++ statements and preprocessor directives
  • Help declaring and defining classes, and managing inheritance
  • Information on declarations, storage classes, arrays, pointers, strings, and expressions
  • Refreshers on key concepts of C++ such as namespaces and scope
  • More!
C++ Pocket Reference is useful to Java and C programmers making the transition to C++, or who find themselves occasionally programming in C++. The three languages are often confusingly similar. This book enables programmers familiar with C or Java to quickly come up to speed on how a particular construct or concept is implemented in C++.Together with its companion STL Pocket Reference, the C++ Pocket Reference forms one of the most concise, easily-carried, quick-references to the C++ language available.

  • Sales Rank: #137204 in Books
  • Brand: Brand: O'Reilly Media
  • Published on: 2003-06
  • Original language: English
  • Number of items: 1
  • Dimensions: 7.00" h x .40" w x 4.25" l, .25 pounds
  • Binding: Paperback
  • 144 pages
Features
  • Used Book in Good Condition

About the Author

Kyle Loudon is a software engineer at Matrix Semiconductor in Santa Clara, California, where he works with file systems and applications for memory chips. Prior to Matrix, Kyle developed platform software for embedded devices, including various wireless phones and the Apple iPod. He also led the graphical user interface group at Jeppesen Dataplan (now a part of Boeing), developed flight planning software, and created system software at IBM in the early 1990s. For the past several years, Kyle has taught object-oriented programming using C++ at the University of California, Santa Cruz Extension, and has worked with C++ since the beginning of its widespread use in 1990. Kyle is the author of Mastering Algorithms with C, also published by O'Reilly and Associates.

Most helpful customer reviews

17 of 18 people found the following review helpful.
Please update for C++11
By Polyglot
This pocket guide is decent for C++03, but it's 2012. I know C++ is huge, but the awesome new features of C++11 deserve to be documented. I'll buy the new pocket guide once an updated version comes out.

8 of 8 people found the following review helpful.
Good coverage of core language but not standard library
By Steve E. Chapel
I used to know C++ very well but have done little C++ programming in the past decade. I was hoping this book would include all the niggling little details I had forgotten. Looking through the book jogged my memory to help me remember these details, but I was surprised to see how many were not explicitly stated in the book. Perhaps the best example of a detail not included is the difference between overloading the preincrement and postincrement operators. One of them takes an extra dummy parameter, but the book does not mention this difference. The book explains how to declare a multidimensional array when the dimensions are known at compile time, but does not give a code sample explaining how to do so when the dimensions are not known until run time. The section describing return codes from main does not explain that zero indicates success and a non-zero value indicates an error.

Perhaps the most disappointing aspect of the book is how little is devoted to the standard library. No math functions are described. There is no discussion of how to format output. I was even hoping for discussion of the most basic uses of the STL. Instead, the book lists only the names of the header files and the four standard input and output streams with the most basic unformatted uses of these streams. The book covers the core C++ language fairly well, but almost none of the extensive standard library.

9 of 10 people found the following review helpful.
You get what you pay for
By Andrew Krause
If you are looking for a quick and dirty C++ pocket reference, this book should be on the top of your list. It covers all of the necessities, which is great for when you are switching between programming languages. If you have too many languages in your mind, a quick reference is a great little refresher, which this book certainly provides.

My only qualm, and the reason it loses a star, is that the organization is not completely intuitive. However, after a few uses, you get used to this and it becomes a non-issue. I suppose you would have this with any book.

See all 32 customer reviews...

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